Changelog

This release timeline includes mod releases and game updates starting from newest to oldest. Each game update now has its own page to track mod update status for breaking changes.

  • Improvement: The Fuel Cell upgrade has been replaced with “Change Batteries”, a new Base Game compatible feature that will allow any player to use the Smart Doorbell Off-the-Grid, no upgrade required!You can find the “Change Batteries” interaction within the Upgrade menu for 12 Simoleons, or if you have Eco Lifestyle you can also purchase for 6 Recycle Bits.Batteries will last about a week and will keep their charge longer while power is available, or if the doorbell is turned off.
  • Fix: There was an issue where the fuel cell being empty would turn the doorbell off when loading a lot. The new improvement above should resolve this issue.
  • Fix: Fixed missing strings and added translations from the previous update.

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  • Fix: Motion Detection and Face ID will now properly notify you when NPCs are detected. Previously only showed notifications if the Sim was in your household.
  • Fix: Motion Detection and Face ID will no longer send notifications when the doorbell is turned off.
  • Fix: Fixed an issue where children couldn’t ring their home doorbell. (issue introduced in 2.0)
  • Fix: Plum MX Switch upgrade will now show the correct name and be greyed out when completed like the other upgrades.
  • Fix: Tested and made a few fixes for the Fuel Cell upgrades (Eco Lifestyle). The doorbell will now properly shut off when out of juice.
  • Fix: Disabled snow accumulation that was turning the whole object white.

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  • New: If the doorbell rings while Sims are asleep there is a 50/50 chance they will be woken up. Vampires are unaffected by our mortal technology.
  • New: You can now change the color of the light surrounding the doorbell button to: White, Green, or Blue in the new Set Light Color category within Settings.
  • Improvement: The doorbell button reflection has also been updated so the light is visible at more angles.
  • New: Sims with the Technophobe Lifestyle (Snowy Escape only) will prefer knocking on the door. You may want to be sure your Motion Detection settings are on so you don’t miss them!
  • Improvement: The notification when pressing the doorbell button can now be toggled separately from Motion Detection in the main Settings category. (You may need to update your Detection Mode the next time you load your household.)
  • Fix: Your Sims will now be properly invited into neighbors’ homes when ringing their doorbell (Ding Dong Ditching Excluded)
  • Fix: Improved code to satisfy Situation requirements for Welcome Wagons. Sims should no longer get stuck in the Pre Welcome Wagon state.
  • Fix: Visual Ring interactions have been fixed so they only show on lights on your lot, and only when Visual Ring is enabled on a doorbell.
  • Fix: Shadow model now reflects the final doorbell shape.

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  • Scratch made animations for teens/adults created by thepancake1. Sims should now press the button no matter where you place your doorbell!
  • Improved code that lets the doorbell satisfy the original door knocking requirements in specific situations, like Service NPCs. They should now properly leave in case they ever got stuck at your door constantly ringing the bell.
  • Added a Whim for Ding Dong Ditching.
  • Fixed an autonomy issue when the fruitcake was generated in the gag bag.
  • Fixed an issue where Visual Ring would flash even when turned off in the doorbell settings.
  • Visual Ring lamp settings will now be saved to the dat file immediately.
  • Increased Motion Detection frequency. Cool down is 15 sim minutes.

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Dust Buster Mod 6

November 8, 2021
  • Confirmed compatibility with 1.81.72 (Nov 2 Patch)
  • Added French translations by Candyman
  • Fixed an issue that would cause the floor your active Sim was on to be changed while changing the dust level of another floor.

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Bug Life 2.1.1

November 2, 2021
  • Confirmed compatibility with 1.81.72 (Nov 2 Patch)
  • Added French translations by Pauline & Kimi
  • Finally fixed the Exterminator outfits not spawning correctly! They will now be assigned specific boots to wear to prevent any inappropriate shoes as well. If your save already has an Exterminator and shows up in the wrong shoes, you will either need to edit their outfit in CAS, or Fire them so a new Sim can be assigned with the correct outfit.

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Bug Life 2.1

October 19, 2021

This update introduces a major change to Preferences. Please read below:

  • [MAJOR FIX] There was a major issue with Preferences causing an issue with Sim Profiles after learning about another Sim’s preference for Bugs. Unfortunately this issue involves the ID of the traits and will completely reset every Sim’s preference for Bugs. All knowledge of this preference between Sims will also be lost.
  • [MINOR FIX] Ladybugs can now be Stomped like other crawling bugs, but they’re not hurting anyone anyway 🥺
  • [MINOR FIX] Exterminator outfits are now assigned to their career and should prevent any outfit flashes when they spawn on the lot.
  • Updated scripts to prevent issues with EA code deprecations in the future
  • Added Spanish translations by Jeystiv
  • Added Portuguese translations by Vagazumbe
  • Exterminators can now be scheduled on Saturday

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