About

Been burned too many times by townie fashion? Take control of the threads around your hoods by instituting uniforms! Assign outfits based on Body Frame (Adult/Child), and Fashion Preference (Masculine/Feminine) then restrict by Situation Jobs or Careers, and limit to specific Regions.

Once a Sim has a uniform assigned, anytime they spawn to be assigned to a job (bartender, walkby, student, etc) or a career during work hours, they’ll automatically have their outfit overwritten by your uniform!

Included Languages

These localizations are included, no extra downloads required.

🇨🇳 Chinese (CHS & CHT) by StarAura

🇯🇵 Japanese by marudada

🇵🇱 Polish by Robbybaseplate

🇧🇷 Portuguese (PT-BR) by Cs

🇷🇺 Russian by B3

🇲🇽 Spanish by AnRuCis

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Getting Started

Go to High School, or find any Sim (child or older) out in the world and look for the Fashion Authority category. Then select Create Thread.

Body Frame and Fashion Preference will be pre-selected based on the Sim you targeted. However this lets you assign a Thread with the same restrictions on a different frame or preference.

Select Generic, Situation Job, or a Career restriction for the uniform. Situation Job will show any of the jobs the Sim is currently assigned to. Careers will show any careers the Sim has joined. Generic uniforms will not have a job/career restriction and are not automatically assigned on spawn.

Once you’ve set your restrictions, a Thread will be created that you can then Modify in CAS at any time. I recommend you first Rename so you don’t lose track of your new Thread after leaving CAS.

High School Years

If you are creating High School Student uniforms, I recommend creating a Career restricted Thread as most students have their own Situation Job and would require almost 8 unique Threads for each Body Frame.

  • Because Situation Job Threads take precedence over Career Threads, you can assign a uniform to Cheerleading/Chess Team/Computer Team Situation Jobs to have their own unique look during the school day.

If you are creating High School Principal/Teacher/Custodian uniforms, I recommend creating Situation Job restricted Threads, as they do not have a related career for those Sims.

Please Note

General Usage

  • Threads are stored per Save Game Slot in the lot51_fashion_authority_data directory located next to the ts4script. They will automatically save when your game is saved. Be sure to keep this folder between updates in the same folder as the ts4script.
  • You can create multiple Threads with the same restrictions, and a random Thread will be selected from all available matches. You may also add multiple outfit slots within CAS which will be randomly chosen from once a Thread is selected.
  • If Sims request an Athletic, Bathing, or Sleepwear outfit, the uniform will be ignored until they change back.

Warning

If you are performing a 50/50 mod test or removing CC for any reason, please be sure to backup your lot51_fashion_authority_data folder. Removing CC that was included in a uniform could corrupt the Thread and cause your Sims to show up nude in inappropriate situations.

Occults

  • Mermaid Form outfits are unsupported with Threads and are excluded from uniform enforcement as of v1.2.1.
Outfit Merging Rules

By default Full Body, Upper Body, Lower Body clothes and Shoes will be enforced. This means a Sim’s everyday accessories will merge into the uniform like Hats, Earrings, Socks, etc.

There is a new Outfit Merging Rules option when editing a Thread to customize this functionality. Select all the options you would like to enforce or keep empty. Otherwise unselect to allow merging.

You can also Disable Merging which will prevent any accessories or outfit parts from a Sim’s everyday outfits appearing on your uniform if you need strict enforcement.

Accessory Merging for Advanced Users

The Outfit Merging as Accessory/Prop Templates feature that was introduced in 1.3 is now controlled by the “Enable Accessory Merge Mode” setting.

When enabled, manually changing into Threads will merge into the Sim’s current outfit instead of choosing an everyday outfit. The setting will disable itself again the next time you restart the game. This is an advanced feature and requires you set up the merging rules on your Threads properly for the best effect, as shown in https://www.youtube.com/watch?v=aqfWkZR3B7Y by SurelySims.

Generic Threads

Generic uniforms will not be automatically assigned to spawning Sims, however their outfits are available at any time to manually change into through the Change into Threads interaction.

Situation Job Threads

Apply a uniform specifically to Teachers, the Principal, Baristas, etc by using a Situation Job restriction type. Situation Job uniforms take precedence over Career uniforms if they occur at the same time during work hours.

Career Threads

Use a Career Thread to apply a uniform during work hours. This is useful for Students at school to all be in the same outfit regardless of their individual job. However, you can still apply individual job uniforms which take precedence.

Sims will ignore their uniforms when on PTO or vacation, unless the Thread is marked as Evergreen.

Evergreen Uniforms

Generic and Career Threads now have a toggle to enable them as an Evergreen uniform. This means that anytime a Sim spawns that matches the restrictions, they will wear the uniform. Regardless of whether it is work hours, all year round!

This should allow you to customize your townies’ fashion to fit a specific time period or style for ultimate immersion!

Clothing Source (New in v1.4)

You can now set CAS Outfit Categories as the Clothing Source for a Thread. When categories are selected, you will no longer be able to modify the Thread’s mannequin. Instead, when this uniform is enforced an outfit from the Sim’s CAS category will be worn.

All restrictions are still compatible, which means you can create “casual Friday”, or enforce formalwear at venues, etc.

Day of Week Restrictions

Create Spirit Days, Jean Days, or wear pink on Wednesdays by added restrictions for any day of the week. Multiple days can be selected, deselect all to ignore the date.

Region Restrictions

Region Restrictions allow you to assign uniforms to Sims in specific worlds. A uniform can be assigned to as many regions as you’d like. Deselect all to ignore the Sim’s current world.

Seasonal Restrictions

Restrict a uniform to any of the four seasons regardless of weather. You can select as many seasons as you’d like.

(Requires Seasons)

Weather Restrictions (previously Seasonal Restrictions)

When Sims autonomously request a hot or cold weather outfit, they will choose a new uniform with Weather Restrictions. Add the Hot, Cold, or Wet Weather restriction to apply during extreme temperatures, or during rain or snow.

Please note they are additive, so restricting to hot AND cold will prevent the uniform from being chosen.

(Requires Seasons or Snowy Escape)

Venue Restrictions

Venue Restrictions allow you to assign uniforms to Sims at specific lot type, like Restaurants, Libraries, etc! A uniform can be assigned to as many venue as you’d like. Deselect all to ignore the Sim’s current venue.

Player Restrictions

Player Restrictions allow to select whether a Thread can be worn by either an NPC/Townie, or a selectable sim (Sims in your household). Make sure only one is selected. Deselect to ignore playable type.

Trait Restrictions

Finally live your Plastics fantasy, or Twilight Rivalry. Create uniforms for specific groups of Sims by restricting to any Trait in the game (Occults, Rewards, Preferences, Hidden, etc). They are currently additive so adding multiple Trait restrictions will require the Sim to have all the traits to pass. Deselect all to ignore.

Cheats

fashion.save

Force all uniform changes to be saved (uniforms are automatically saved when you save your game).

fashion.enforce

Force Sims that were assigned a uniform in the current zone and has changed to a different outfit to change back into their uniform.

fashion.refresh

Refresh all Sims uniforms in the current zone. This will apply new restrictions and cloned uniforms without needing to travel or go into CAS.

Compatibility

All Situation Jobs and Careers created by modders will appear in the restriction menus!

There are currently no known conflicts with existing outfit mods like MCCC or Bienchen’s Situation Outfits Begone.

Release Notes

v1.6 (March 19, 2023)

  • Updated to improve compatibility with the Infants Patch.
  • You will no longer see any Fashion Authority interactions on Infants or Toddlers to help clean up the pie menu.
  • You can no longer “cancel” changes in the Restriction pickers by using the X button. Any change made will be saved when the dialog closes. This ensures that you can remove all items as expected.

v1.5 (February 20, 2023)

New

  • Added Lot Trait and Challenges restriction type. Now you can fine tune the locations that uniforms can be worn beyond the venue type. Plus, opens up the ability to assign uniforms to hidden zone modifiers provided by mods.
  • Added a new “Forget Current Uniform” interaction. This will remove the Sim’s assigned uniform, so they will no longer change back into it once they change out of it.
  • Added injection for Sims to change into uniforms during the University Go To Class interaction.
  • The Manage Restrictions picker will now show the total number of restrictions in each category.

Updated

  • Bumped Core Library requirement to 1.6. Please update if you have not already.
  • Moved Universities to a new restriction type when creating Threads. These uniforms will apply during class time when enrolled at the selected universities.
  • This also fixes the UI glitch when creating Career Threads and the Sim is enrolled in a university.
  • Fixed an issue when removing multiple restrictions doesn’t actually remove all of the deselected restrictions.

v1.4.1 (December 6, 2022)

  • Fixed an exception thrown when Changing into Threads at a dresser/mirror.
  • Updated CHT and CHS translations by StarAura, and POR-BR translations by Cs.

v1.4 (November 12, 2022)

The Outfit Merging as Accessory/Prop Templates feature that was introduced in 1.3 is now controlled by the “Enable Accessory Merge Mode” setting. When enabled, manually changing into Threads will merge into the Sim’s current outfit instead of choosing an everyday outfit. The setting will disable itself again the next time you restart the game. This is an advanced feature and requires you set up the merging rules on your Threads properly for the best effect, as shown in https://www.youtube.com/watch?v=aqfWkZR3B7Y

  • You can now set CAS Outfit Categories as the Clothing Source for a Thread. When categories are selected, you will no longer be able to modify the Thread’s mannequin. Instead, when this uniform is enforced an outfit from the Sim’s CAS category will be worn.
    • All restrictions are still compatible, which means you can create “casual Friday”, or enforce formalwear at clubs or the school auditorium etc.
  • Dressers now have a “Change into Threads” interaction! Sims will walk to the dresser and spin into their new outfit.
  • The “Change into Threads” interaction should now only show uniforms that support the selected Sim’s age and fashion preference.
  • Fixed an issue with Seasonal Restrictions only working in Spring.
  • Fixed an issue preventing the child mannequin from properly loading.

v1.3.1 (September 25, 2022)

QoL Update: Added a toggle within Fashion Authority > Settings for Shift+Click requirement to see interactions on a Sim.

You will need to use the cheat “testingcheats on” if you have not enabled testing cheats already.

v1.3 (September 17, 2022)

Fashion Authority now requires Lot 51 Core Library!

This library includes standard code used across all of my mods to stay optimized and help reduce conflicts with other creators’ mods as the Lot 51 collection grows. Future updates to Fashion Authority and other mods may require an update to the Core Library for compatibility (and vice versa) but will be highlighted in the release notes:

  • Now requires Core Library 1.0.0
  • Added Japanese translations by marudada
  • Manually changing into a uniform will merge into the sim’s current outfit instead of choosing an everyday outfit. This will allow using Threads as accessory templates with the correct merging rules!
  • All restriction pickers have been moved to “Modify Restrictions” to cleanup the edit menu.
  • Added an Evergreen toggle! You can now enable Generic or Career Threads to be worn anytime a Sim is spawned even if it’s not work hours. This will let you design outfits that townies will where all the time to live out your favorite time periods.
  • Added Player Restrictions! You can restrict a Thread to be worn specifically by NPCs or Playable Sims only. Only one option can be selected otherwise it may prevent your Thread from being chosen.
  • Added Venue restrictions! You can restrict to as many Venues as you’d like, or deselect all to ignore the Venue type.
  • Existing Seasonal Restrictions have been moved to Weather Restrictions and you can now choose specific Seasons for your uniforms to appear in the updated Season Restrictions picker. (Seasons EP Required)
  • Fixed Trait and Day of Week restrictions to allow Threads with multiple selections to be chosen.
  • Added a toggle to completely disable outfit merging. This will prevent any accessories or outfit parts from a sim’s outfit appearing on your uniform if you need strict enforcement.
  • Added Sleepwear as a compatible outfit to change into when a Thread would usually be enforced (similar to athletic and bathing).
  • Sims will no longer change into Career restricted uniforms when on vacation/PTO (unless the Thread is evergreen)
  • Added a confirmation dialog when deleting a Thread.
  • Fixed an exception caused when a Thread does not have any valid outfits but is auto-selected due to restriction matches.

v1.2.2 (August 20, 2022)

  • Updated translations
  • Sims will no longer spin into situation job outfit changes to prevent canceling important interactions that are unrecoverable (i.e. High school students taking exams on exam day)
  • Mermaids do not support Threads in their Mermaid Form and have been excluded from uniform enforcement.
  • A new uniform will be selected when Sims request a hot/cold weather outfit and have a matching Seasonal Thread.

v1.2 (August 12, 2022)

Fixes

  • Fixed an issue preventing uniforms from applying if a region restriction was set.
  • Fixed a potential issue with sims not wearing their situation job uniforms.

Translations

  • Added Chinese (Simplified & Traditional) translations by StarAura.
  • Added Polish translations by Robbybaseplate
  • Updated Portugese translations by Cs
  • Added Russian translations by B3
  • Added Spanish translations by AnRuCis

Improvements

  • Sims will now automatically change into their uniform when sent to work or school alone.
  • Wear pink on Wednesdays with the new Day of Week restrictions.
  • Create your fav occult rivalry or clique fantasy with the new Trait restrictions.

v1.1.5 (August 10, 2022)

  • Fixed an issue preventing Thread dialogs from loading after applying region restrictions.

v1.1.4 (August 9, 2022)

  • Fixed an issue with cloned Threads ignoring the newly selected job/career restrictions.

v1.1.3 (August 8, 2022)

  • Adjusted interaction tests to allow Mermaids.

v1.1.2 (August 7, 2022)

Fixes

  • Improved loading and saving to prevent uniform corruption.
  • Fixed an issue causing outfits to show a llama icon in pickers.
  • Fixed an issue preventing Situation Job uniforms from applying automatically.
  • Fixed an issue preventing additional outfit slots from being added to the uniform pool.

Improvements

  • Added Portuguese translations by Cs
  • Accessories from a Sim’s everyday outfit will now merge into their uniforms by default to allow personal expression! You can customize the Outfit Merging Rules when editing the uniform. Select the parts you want to enforce or stay empty.
  • Threads can now be duplicated onto any other Sim! Use Manage All Threads to apply to a new job or career on another sim.
  • You can now add seasonal restrictions to your Threads. Currently you can restrict to hot, cold, or wet weather (rain/snow). Please note they are additive, so restricting to hot AND cold will prevent the uniform from being chosen.
  • If Sims are autonomously requesting a weather outfit, a new uniform will be selected if one matches your seasonal restrictions.
  • Sims will be able to autonomously change into bathing, swim and athletic wear, but all other outfit spins will enforce the active uniform.
  • Sims will now change back into their active uniform when switching situation jobs (or class periods in HSY) to prevent them from staying in athletic or swimwear the rest of the day.
  • If a Sim has changed out of their uniform, a new interaction will appear to “Change into Active Uniform” to quickly get back into form.

v1.0.2 (August 2, 2022)

  • Fixed an issue prevent auto outfit changes from the previous update.

v1.0.1 (August 1, 2022)

  • Career Threads will be applied to Sims during work hours even if they’re not participating in the career event (i.e. skipping school, and then traveling to the school via the map). This will allow you to play out scenarios without needing to manually change into outfits, which leads to the next update:
  • There is a new Settings category within Fashion Authority that lets you toggle the Auto Outfit Changes. When disabled, Sims will not automatically change into a Thread when spawning/traveling.

v1.0.0 (July 31, 2022)